OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 A0 - LegacyQuestStateList (by server)

Is sent when

After the player entered the game with his character.

Causes the following actions on the client side

The game client updates the quest state for the quest dialog accordingly.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte   Packet header - length of the packet
2 1 Byte 0xA0 Packet header - packet type identifier
3 1 Byte 6 QuestCount
4 LegacyQuestState.Length * Array of LegacyQuestState   States
4 « 0 2 bit LegacyQuestState LegacyQuestState.Inactive ScrollOfEmperorState
4 « 2 2 bit LegacyQuestState LegacyQuestState.Inactive ThreeTreasuresOfMuState
4 « 4 2 bit LegacyQuestState LegacyQuestState.Inactive GainHeroStatusState
4 « 6 2 bit LegacyQuestState LegacyQuestState.Inactive SecretOfDarkStoneState
5 « 0 2 bit LegacyQuestState LegacyQuestState.Inactive CertificateOfStrengthState
5 « 2 2 bit LegacyQuestState LegacyQuestState.Inactive InfiltrationOfBarrackState
5 « 4 2 bit LegacyQuestState LegacyQuestState.Inactive InfiltrationOfRefugeState
5 « 6 2 bit LegacyQuestState LegacyQuestState.Undefined UnusedQuestState