OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 9A - BloodCastleEnterRequest (by client)

Is sent when

The player requests to enter the blood castle through the Archangel Messenger NPC.

Causes the following actions on the server side

The server checks if the player can enter the event and sends a response (Code 0x9A) back to the client. If it was successful, the character gets moved to the event map.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 5 Packet header - length of the packet
2 1 Byte 0x9A Packet header - packet type identifier
3 1 Byte   CastleLevel; The level of the battle square.
4 1 Byte   TicketItemInventoryIndex; The index of the ticket item in the inventory. Be aware, that the value is 12 higher than it should be - it makes no sense, but it is what it is…