OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

View on GitHub

C1 94 - EventChipRegistrationResult (by server)

Is sent when

The player receives the result of registering Rena or Event Chips at the Golden Archer NPC.

Causes the following actions on the client side

The client updates the Golden Archer interface with total registered count and remaining count in inventory.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 14 Packet header - length of the packet
2 1 Byte 0x94 Packet header - packet type identifier
3 1 Byte   Result
4 4 IntegerLittleEndian   RegisteredCount
8 2 ShortLittleEndian   RemainingInventoryCount; For the Lena event (Result = 1), the client interprets this as the first lottery (muto) number.
10 2 ShortLittleEndian 0xFFFF MutoNumber2; The second lottery (muto) number for the Lena event; -1 if not available.
12 2 ShortLittleEndian 0xFFFF MutoNumber3; The third lottery (muto) number for the Lena event; -1 if not available.