OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

View on GitHub

C1 93 - MiniGameScoreTable (by server)

Is sent when

A mini game ended and the score table is sent to the player.

Causes the following actions on the client side

The score table is shown at the client.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte   Packet header - length of the packet
2 1 Byte 0x93 Packet header - packet type identifier
3 1 Byte   PlayerRank
4 1 Byte   ResultCount
5 ResultItem.Length * ResultCount Array of ResultItem   Results

ResultItem Structure

The result of one player.

Length: 24 Bytes

Index Length Data Type Value Description
0 10 String   PlayerName
12 4 IntegerLittleEndian   TotalScore
16 4 IntegerLittleEndian   BonusExperience
20 4 IntegerLittleEndian   BonusMoney