OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 93 - BloodCastleScore (by server)

Is sent when

The blood castle mini game ended and the score of the player is sent to the player.

Causes the following actions on the client side

The score is shown at the client.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 29 Packet header - length of the packet
2 1 Byte 0x93 Packet header - packet type identifier
3 1 Boolean   Success
4 1 Byte 0xFF Type
5 10 String   PlayerName
17 4 IntegerLittleEndian   TotalScore
21 4 IntegerLittleEndian   BonusExperience
25 4 IntegerLittleEndian   BonusMoney