OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 91 - MiniGameOpeningStateRequest (by client)

Is sent when

The player requests to get the remaining time of the currently entered event.

Causes the following actions on the server side

The remaining time is sent back to the client.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 5 Packet header - length of the packet
2 1 Byte 0x91 Packet header - packet type identifier
3 1 MiniGameType   EventType
4 1 Byte   EventLevel

MiniGameType Enum

Defines the type of the mini game.

Value Name Description
0 Undefined Undefined mini game type.
1 DevilSquare The devil square mini game.
2 BloodCastle The blood castle mini game.
3 CursedTemple The cursed temple mini game.
4 ChaosCastle The chaos castle mini game.
5 IllusionTemple The illusion temple mini game.
6 Doppelganger The doppelgänger mini game.