C1 8E 01 - MapMoveChecksumKey (by server)
Is sent when
After entering the game, the server sends the key for the map move (warp) command.
Causes the following actions on the client side
The client stores the key and uses it for the WarpCommandRequest.
Structure
| Index | Length | Data Type | Value | Description |
|---|---|---|---|---|
| 0 | 1 | Byte | 0xC1 | Packet type |
| 1 | 1 | Byte | 8 | Packet header - length of the packet |
| 2 | 1 | Byte | 0x8E | Packet header - packet type identifier |
| 3 | 1 | Byte | 0x01 | Packet header - sub packet type identifier |
| 4 | 4 | IntegerLittleEndian | Key |