C1 44 - PartyHealthUpdate (by server)
Is sent when
Periodically, when the health state of the party changed.
Causes the following actions on the client side
The party health list is updated.
Structure
| Index | Length | Data Type | Value | Description |
|---|---|---|---|---|
| 0 | 1 | Byte | 0xC1 | Packet type |
| 1 | 1 | Byte | Packet header - length of the packet | |
| 2 | 1 | Byte | 0x44 | Packet header - packet type identifier |
| 3 | 1 | Byte | Count | |
| 4 | PartyMemberHealth.Length * Count | Array of PartyMemberHealth | Members |
PartyMemberHealth Structure
Health of a party member
Length: 1 Bytes
| Index | Length | Data Type | Value | Description |
|---|---|---|---|---|
| 0 | 4 bit | Byte | Index | |
| 0 | 4 bit | Byte | Value; A value from 0 to 10 about the health of a player. 10 means the current health is 100% of the maximum health. |