C1 44 - PartyHealthUpdate (by server)
Is sent when
Periodically, when the health state of the party changed.
Causes the following actions on the client side
The party health list is updated.
Structure
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 1 | Byte | 0xC1 | Packet type |
1 | 1 | Byte | Packet header - length of the packet | |
2 | 1 | Byte | 0x44 | Packet header - packet type identifier |
3 | 1 | Byte | Count | |
4 | PartyMemberHealth.Length * Count | Array of PartyMemberHealth | Members |
PartyMemberHealth Structure
Health of a party member
Length: 1 Bytes
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 4 bit | Byte | Index | |
0 | 4 bit | Byte | Value; A value from 0 to 10 about the health of a player. 10 means the current health is 100% of the maximum health. |