OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

View on GitHub

C1 3D - TradeFinished (by server)

Is sent when

A trade was finished.

Causes the following actions on the client side

The trade dialog is closed. Depending on the result, a message is shown.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 4 Packet header - length of the packet
2 1 Byte 0x3D Packet header - packet type identifier
3 1 TradeResult   Result

TradeResult Enum

Defines the result of a finished trade.

Value Name Description
0 Cancelled The trade was cancelled.
1 Success The trade was successful.
2 FailedByFullInventory The trade failed because of a full inventory.
3 TimedOut The trade failed because the request timed out.
4 FailedByItemsNotAllowedToTrade The trade failed because one or more items were not allowed to trade.