C1 34 - RepairItemRequest (by client)
Is sent when
A player wants to repair an item of his inventory.
Causes the following actions on the server side
The item is repaired if the player has enough money in its inventory. A corresponding response is sent.
|1||1||Byte||4||Packet header - length of the packet|
|2||1||Byte||0x34||Packet header - packet type identifier|
|3||1||Byte||ItemSlot; Inventory item slot of the target item. If it’s 0xFF, the player wants to repair all items - this is only possible with some opened NPC dialogs. Repairing the pet item slot (8) is only possible when the pet trainer npc is opened.|