C1 34 - ItemRepairResponse (by server)
Is sent when
After the player repaired an item.
Causes the following actions on the client side
If Money is not 0, the client sets the inventory money to this value and plays the repair sound.
Structure
| Index | Length | Data Type | Value | Description |
|---|---|---|---|---|
| 0 | 1 | Byte | 0xC1 | Packet type |
| 1 | 1 | Byte | 8 | Packet header - length of the packet |
| 2 | 1 | Byte | 0x34 | Packet header - packet type identifier |
| 4 | 4 | IntegerLittleEndian | Money; The money of the player after the repair. 0 means the repair failed. |