C1 2D - EffectItemConsumption (by server)
Is sent when
The player requested to consume an item which gives a magic effect.
Causes the following actions on the client side
The client updates the user interface, it shows the remaining time at the effect icon.
Structure
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 1 | Byte | 0xC1 | Packet type |
1 | 1 | Byte | 17 | Packet header - length of the packet |
2 | 1 | Byte | 0x2D | Packet header - packet type identifier |
4 | 1 | EffectOrigin | Origin | |
6 | 1 | EffectType | Type | |
8 | 1 | EffectAction | Action | |
12 | 4 | IntegerLittleEndian | RemainingSeconds | |
16 | 1 | Byte | MagicEffectNumber |
EffectOrigin Enum
Defines the origin of the effect.
Value | Name | Description |
---|---|---|
0 | Undefined | Not defined. |
1 | HalloweenAndCherryBlossomEvent | Options of Halloween and Cherry Blossom Event items. |
2 | CashShopItem | Options of cash shop items, like Seals. |
EffectAction Enum
Defines the effect option.
Value | Name | Description |
---|---|---|
0 | Add | Effect is added. |
1 | Remove | Effect is removed. |
2 | Replace | Effect is removed, because its getting replaced. |
EffectType Enum
Defines the kind of effect which was applied.
Value | Name | Description |
---|---|---|
1 | AttackSpeed | Attack speed increase. |
2 | Damage | Damage increase. |
3 | Defense | Defense increase. |
4 | MaximumHealth | Maximum Health increase. |
5 | MaximumMana | Maximum Mana increase. |
6 | ExperienceRate | Experience rate increase. |
7 | DropRate | Drop rate increase. |
8 | Sustenance | Sustenance effect, means no experience is gained during this effect. |
9 | Strength | Strength stat increase. |
10 | Agility | Agility stat increase. |
11 | Vitality | Vitality stat increase. |
12 | Energy | Energy stat increase. |
13 | Leadership | Leadership stat increase. |
14 | PhysicalDamage | Physical damage increase. |
15 | WizardryDamage | Wizardry damage increase. |
16 | Mobility | Mobility increase. |