OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 2A - ItemDurabilityChanged (by server)

Is sent when

The durability of an item in the inventory of the player has been changed.

Causes the following actions on the client side

The client updates the item in the inventory user interface.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 6 Packet header - length of the packet
2 1 Byte 0x2A Packet header - packet type identifier
3 1 Byte   InventorySlot
4 1 Byte   Durability
5 1 Boolean   ByConsumption; true, if the change resulted from an item consumption; otherwise, false