OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 26 FF - CurrentStatsExtended (by server)

Is sent when

Periodically, or if the current stats, like health, shield, mana or attack speed changed on the server side, e.g. by hits.

Causes the following actions on the client side

The values are updated on the game client user interface.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 24 Packet header - length of the packet
2 1 Byte 0x26 Packet header - packet type identifier
3 1 Byte 0xFF Packet header - sub packet type identifier
4 4 IntegerLittleEndian   Health
8 4 IntegerLittleEndian   Shield
12 4 IntegerLittleEndian   Mana
16 4 IntegerLittleEndian   Ability
20 2 ShortLittleEndian   AttackSpeed
22 2 ShortLittleEndian   MagicSpeed