C1 26 FE - MaximumHealthAndShield (by server)
Is sent when
When the maximum health changed, e.g. by adding stat points or changed items.
Causes the following actions on the client side
The health and shield bar is updated on the game client user interface.
Structure
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 1 | Byte | 0xC1 | Packet type |
1 | 1 | Byte | 9 | Packet header - length of the packet |
2 | 1 | Byte | 0x26 | Packet header - packet type identifier |
3 | 1 | Byte | 0xFE | Packet header - sub packet type identifier |
4 | 2 | ShortBigEndian | Health | |
7 | 2 | ShortBigEndian | Shield |