C1 1D - AreaSkillHit075 (by client)
Is sent when
An area skill was performed and the client decided to hit one or more targets.
Causes the following actions on the server side
The server is calculating the damage and applying it to the targets. The attacker gets a response back with the caused damage.
Structure
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 1 | Byte | 0xC1 | Packet type |
1 | 1 | Byte | Packet header - length of the packet | |
2 | 1 | Byte | 0x1D | Packet header - packet type identifier |
3 | 1 | Byte | SkillIndex; The index of the skill in the skill list. | |
4 | 1 | Byte | TargetX | |
5 | 1 | Byte | TargetY | |
6 | 1 | Byte | TargetCount; The number of targets which are hit. | |
7 | TargetData.Length * TargetCount | Array of TargetData | Targets |
TargetData Structure
Contains the data of the target
Length: 2 Bytes
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 2 | ShortBigEndian | TargetId |