OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 19 - TargetedSkill075 (by client)

Is sent when

A player performs a skill with a target, e.g. attacking or buffing.

Causes the following actions on the server side

Damage is calculated and the target is hit, if the attack was successful. A response is sent back with the caused damage, and all surrounding players get an animation message.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 6 Packet header - length of the packet
2 1 Byte 0x19 Packet header - packet type identifier
3 1 Byte   SkillIndex; The index of the skill in the skill list.
4 2 ShortBigEndian   TargetId