OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 18 - ObjectAnimation (by server)

Is sent when

An object performs an animation.

Causes the following actions on the client side

The animation is shown for the specified object.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 9 Packet header - length of the packet
2 1 Byte 0x18 Packet header - packet type identifier
3 2 ShortBigEndian   ObjectId
5 1 Byte   Direction
6 1 Byte   Animation
7 2 ShortBigEndian   TargetId