C1 15 - ObjectMoved (by server)
Is sent when
An object in the observed scope (including the own player) moved instantly.
Causes the following actions on the client side
The position of the object is updated on client side.
Structure
| Index | Length | Data Type | Value | Description |
|---|---|---|---|---|
| 0 | 1 | Byte | 0xC1 | Packet type |
| 1 | 1 | Byte | 8 | Packet header - length of the packet |
| 2 | 1 | Byte | 0x15 | Packet header - packet type identifier |
| 2 | 1 | Byte | HeaderCode | |
| 3 | 2 | ShortBigEndian | ObjectId | |
| 5 | 1 | Byte | PositionX | |
| 6 | 1 | Byte | PositionY |