This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 15 - InstantMoveRequest (by client)

Is sent when

It’s sent when the player performs specific skills.

Causes the following actions on the server side

Usually, the player is moved instantly to the specified coordinates on the current map. In OpenMU, this request is not handled, because it allows hackers to “teleport” to any coordinates.


Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 5 Packet header - length of the packet
2 1 Byte 0x15 Packet header - packet type identifier
3 1 Byte   TargetX
4 1 Byte   TargetY