C1 11 - HitRequest (by client)
Is sent when
A player attacks a target without using a skill.
Causes the following actions on the server side
Damage is calculated and the target is hit, if the attack was successful. A response is sent back with the caused damage, and all surrounding players get an animation message.
|1||1||Byte||7||Packet header - length of the packet|
|2||1||Byte||0x11||Packet header - packet type identifier|