C1 11 - HitRequest (by client)
Is sent when
A player attacks a target without using a skill.
Causes the following actions on the server side
Damage is calculated and the target is hit, if the attack was successful. A response is sent back with the caused damage, and all surrounding players get an animation message.
Structure
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 1 | Byte | 0xC1 | Packet type |
1 | 1 | Byte | 7 | Packet header - length of the packet |
2 | 1 | Byte | 0x11 | Packet header - packet type identifier |
3 | 2 | ShortBigEndian | TargetId | |
5 | 1 | Byte | AttackAnimation | |
6 | 1 | Byte | LookingDirection |