OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 0D - ServerMessage (by server)

Is sent when

Causes the following actions on the client side

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte   Packet header - length of the packet
2 1 Byte 0x0D Packet header - packet type identifier
3 1 MessageType   Type
4   String   Message

MessageType Enum

Defines a type of a server message.

Value Name Description
0 GoldenCenter The message is shown as centered golden message in the client.
1 BlueNormal The message is shown as a blue system message.
2 GuildNotice The message is a guild notice, centered in green.