OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 0B - MapEventState (by server)

Is sent when

The state of event is about to change.

Causes the following actions on the client side

The event’s effect is shown.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 5 Packet header - length of the packet
2 1 Byte 0x0B Packet header - packet type identifier
3 1 Boolean   Enable
4 1 Events   Event

Events Enum

Defines all events.

Value Name Description
1 RedDragon Red dragon invasion.
3 GoldenDragon Golden dragon invasion.