OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 01 - ObjectMessage (by server)

Is sent when

The server wants to show a message above any kind of character, even NPCs.

Causes the following actions on the client side

The message is shown above the character.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte   Packet header - length of the packet
2 1 Byte 0x01 Packet header - packet type identifier
3 2 ShortBigEndian   ObjectId
5   String   Message