OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 00 - PublicChatMessage (by client)

Is sent when

A player sends a public chat message.

Causes the following actions on the server side

The message is forwarded to all surrounding players, including the sender.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte   Packet header - length of the packet
2 1 Byte 0x00 Packet header - packet type identifier
3 10 String   Character
13   String   Message