OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 00 01 - Hello (by server)

Is sent when

This packet is sent by the server after the client connected to the server.

Causes the following actions on the client side

A game client will request the server list. The launcher would request the patch state.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 4 Packet header - length of the packet
2 1 Byte 0x00 Packet header - packet type identifier
3 1 Byte 0x01 Packet header - sub packet type identifier